Tuesday, January 31, 2012

poored

i'm poor, but i'm not dumps.

i continue to develop my ideas for these pieces i must somehow figure out how to build.  i talked about this with my friend "gold" at one point.  and just in that one talk i formed alot of structure for these otherwise ambiguous pieces.

through experience they (these pieces) have clobbed together into their own form of choice (it seem - it feels).  but they are currently beyond my skill to build as well as my wallet.
i've suffered a financial blow but my mind remains strongly on track.

in the meantime of repairing my broked wallet, i'm reading up on the various techniques it may take to build these pieces.  french carving styles, glass or plastic shaping resources and methods, mosaic tiling, lathe and plaster, wall papering, basic carpentry, etc.
additionally there is some historical methods and visual reference research i have to do.

the hardest part is the peripheral element.  i call it "peripheral" because it is an aspect of these pieces that they are familiar, "recognizable," but not upon close inspection.  not when you take that second look or get close.
"peripheral familiar" incidents is what i currently call these beasts.  "incident pillar"s are what i call their form.

my experiments continue.  sketches, research on real world occurrences of the "pf" factor; perhaps i should just call it the "pif" factor (composite shortening of peripheral incident familiar), experiments.

things are tough but i'm focusing on these expressions.  not just the pif, but all expression.

action packed.

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